Experimental / other works

Collected works: from an AR filter to a sound performance. Everything else is here.

experimental projects

500.000m3 of concrete

Roles / tasks _ noise studies, piezo programming, sound edition.

-. — – — .-. . .– .- .-. no more war!

Description _ By experimenting with latent anger and destruction this sound composition aims at creating a rough ambience. It was inspired by a graffiti painted in 1983 in which a red NO MORE WAR was written on the outer facade of the bunker.

This project revisits the phrase by translating it to morse code, then played with a loudspeaker inside one of the bunker’s main hall. It used all the resonant force of the space to create a natural reverb effect. Thereby setting the rhythm of the piece as a statement: NO MORE WAR!

The composition itself was made out of underwater microphones built to record the reverberation of wind and water from the beach in front of the bunker, where the submarines were supposed to reach the river.

The project / year _Sound exploration track. Bremen, 2016.

Link _ https://taniagonzaga.github.io/concrete/

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Sernjdiptor Manifesto

manifesto

Roles / tasks _ Creative writting

Description _ A manifesto on the importance of chance (serendipity) in the creative process of contemporary art. Published by Textem Verlag- .

The project / year _ Manifesto. Bremen, 2018.

Link _ http://17.manifestos.de/#page=75

Return to nothingness

Roles / tasks _ sound studies, performance, PD programming.

Description _ This sound performance is an algorithmic feedback loop that transforms the spoken words by recording and playing them back randomly 1 second at a time, slowly destroying and deconstructing the speech until the words are no longer recognisable.

Created based on the text “Uncounted” by Emily Roysdon and inspired by the works of Alvin Lucier’s “I am sitting in a room” and Virginia Woolf’s “The Waves”.

The work addresses the relevance of speech by playing with repetition and the potential of making and breaking structures.

This sound piece is a studio recording of the performance made at Schwankhalle Bremen, in 2017. The original recording was edited to fit this video’s duration.

The project / year _ Sound performance. Bremen, 2017.

Order/ disor- der

order disorder, homage to Vera Molnar

Roles / tasks _ p5.js programming

Description _ This work is a homage to the hungarian artist Vera Molnar and it is based on exploring the rationality and geometry of Vera’s pieces, yet focusing on the twist, the 1% of disorder, the disruption of the rational, the human error upon the logical. By going further in this direction, my homage is then constituted of 3 different sketches in an attempt of addressing the order and disorder topic.

The project / year _Processing sketch. Bremen, 2017.

Link _ https://taniagonzaga.github.io/orderdisorder/

Instagram AR Filter

instagram ar filter

Roles / tasks _ 3D modelling, Spark AR

Description _ Fun experiment during the quarentine.

The project / year _ AR filter. Bremen, 2020.

Link _ https://www.instagram.com/ar/227988855010413/

Karma-Void

void

Roles / tasks _ webgl, Unity programming, track composing

Description _ Fun experimentation with webgl and Unity.

The project / year _ webgl experiment. Bremen, 2018.

Link _ Try it our here

Send Nudes

send nudes zine

Roles / tasks _ Graphic Design

Description _ Send Nudes is a printed zine created especially to be distributed at Feira Tijuana Porto 2016 (Portugal). It contains collages of images created in ASCII. It plays around with the ideas of virtual sex, privacy and encryption.

The project / year _ Zine. Porto, 2016.

Welcome to the 1nt3rn3t

Roles / tasks _ 3D modelling, Unity programming, VR API

Description _ This project is one of my first experiences with VR. The idea was to use the internet as material and explore the connections and structures as if they were 3D sculptures.

And that is precisely what the 1nt3rn3t project is about: ”Naturstudium” seating and observing the internet as a digital landscape inspiration, yet not like the mentioned artists, this project uses the internet as a working material. The randomness and sarcasm taken from the digital world are key elements to set this project’s mood. The final outcome is an immersive walk through an exhibition taking place inside the internet which was inspired by the phrase “Welcome to the internet, I will be your guide”.

The project / year _VR experience. Bremen, 2016.

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