About

Hi, I am Tania šŸ‘‹


I turn complex systems into coherent product experiences: hands-on in the craft, and at home leading the people and decisions around it.


Digital Product

8+ years in digital products

Design

Nearly 20 years in design

Education

Master in Digital Media


I’ve been in design since computers were colourful. That’s nearly 20 years of design and 8+ of that in digital products. The challenges I’m drawn to are the messy ones: products in regulated domains, ecosystems that grew faster than their structure, and teams where roles overlap and nobody quite owns the whole. That’s where design does its best work, by giving everyone the same picture.

Each step of my path added something to my approach. Editorial design in SĆ£o Paulo taught me structure and a content-first view. Campaign work taught me to deliver under pressure and to stay steady with uncertainty. A master’s in Digital Media in Germany, on a DAAD scholarship, added research and technology. Leading a design team taught me that great work depends on collaboration and good workflows. Product design is where all of it comes together.

My strength is product vision: connecting users, business and technology into a direction a team can commit to. AI is blurring the limits of the classic product designer role, and I lean into that. I use it to research faster, prototype in code and explore more options, which lets me own more of the product, from framing the problem to shaping what ships.

Curiosity is at the heart of my work: exploring emerging ideas, trying new approaches and, just as important, making time to reflect. In a digital world that’s always changing, experimentation and constant learning keep my thinking fresh.

I stay adaptable by learning continuously, experimenting with emerging tools, and rethinking how design can shape better, more intentional experiences.

My core skills:

Product Discovery & Research
I connect user insight with business and market context, so teams build on evidence, not assumptions.
  • . Product vision and problem framing
  • . User research, qualitative and quantitative
  • . Usability testing and expert inspections
  • . Personas, user journeys and flows
  • . Stakeholder workshops and alignment
  • . Market and competitor analysis
  • . Data analysis (SQL)
UX/UI & Design Systems
I turn complex requirements into intuitive, accessible interfaces, and build the systems that keep them consistent as products grow.
  • . Information architecture
  • . Wireframing and prototyping, including in code
  • . Interaction design (heuristics, Gestalt)
  • . Accessibility (WCAG)
  • . Design systems: components, documentation, patterns
  • . Close collaboration with frontend
Visual Design, Branding & Creativity
Twenty years of visual craft, from editorial to brand identity, so products look and feel like they belong to their brand.
  • . Brand identity and visual language
  • . UI visual design
  • . Motion and micro-interactions
  • . Editorial and campaign design
  • . Creative experimentation: AR, VR, interactive installations
Design Ops & Workflows
There’s a sea of new tools and ways of working right now. I help teams pick what actually helps and build design workflows that last.
  • . AI-assisted workflows: research synthesis, prototyping, MCP
  • . Design-to-development hand-off
  • . Agile rituals and roadmapping
  • . Team leadership and mentoring
  • . Tooling: Figma, FigJam, Miro, Adobe CC, Jira, Webflow

Working Ethos

1
Collaboration and diversity: great ideas are better built together.

2
Curiosity and resourcefulness: I’m driven by learning new things.

3
Awareness and responsibility: growth means listening and adapting.

4
Empathy: understanding and valuing every perspective.

5
Passion: I’m so passionate about design that I dedicated an entire career to it.

Read about my design approach šŸ’„.

ā˜ļø Also busy at fata.studio.

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